I had to update some for OS X, but it's not been updated since 2009 either (SDL crappy no GUI version excepted). We had Mame32 on Windows for over 15 years. Why in all this time no one could be bothered to port that superior GUI to OS X and maintain it over that horrible idea of a command-line only SDL is beyond me, especially on a Mac that has been based on a usable GUI from DAY ONE. WTF wants to run command line games on a Mac? I like UNIX and I still don't. There are too many similar rom names to be bothered starting more than a small rom collection that way. Outdated how? If it plays the games I want to play, then it's still relevant to me, at least. More importantly, I don't feel like playing "chase the romset" anymore. The MAME teams regularly FRACK with the roms and rom names and make Mame refuse to run the game even when the rom isn't actually USED in the emulation. So unless they have a rom checker that will automatically find the roms for you, I'll skip it. I've got thousands of ROMs and I don't want to update tons of them. In fact, just to get Mame OS X running, I made a list of games I'd actually play and only updates the roms that needed it from that list (couple hundred at most). I used to chase that "got to have them all" collector routine back in the early 2000s and realized it was STUPID when I'll never play 99.9% of them. Really, it would be nice if someone would take over the Mame OS X project. Yes, it could be improved (Mame32 was where it was at on Windows), but when you've got a Mac you can't always be picky. I still have a Windows machine and can run Window virtually, but I hate doing if I don't have to. Yeah and what new games or improvements have their been that those romsets are "outdated"? Don't you think after 15-20 years, the rom sets should be pretty damn stable by now? I'd sure as hell think so. No, I always believed that they changed them just to screw with people 85% of the time (I mean just changing the NAMES of the roms that don't even have names for real!) That's what freeloaders/leeches get in their minds. The only interest I have in a newer Mame version is that Mess is now a part of it. I haven't looked at MESS in some time, but it wasn't making a lot of useful progress compared to separate emulators for all those years I followed that stuff. I mean why use a half-baked Mess version of a C64 emulation if VICE works almost 100%? Mess never really had any good front-ends made for it either. I had a Mame32 based one that worked well for some things (cartridges), but it was kind of messy for discs, etc. Sega Genesis / Mega Drive ( Genesis Plus)īuilding the default branch requires Xcode 14.1 and macOS Monterey 12.5.I have no idea if it's improved any overall or what systems work on it, etc. Nintendo (NES) / Famicom ( FCEUX, Nestopia).OpenEmu uses a modular architecture, allowing for game-engine plugins, allowing OpenEmu to support a host of different emulation engines and back ends while retaining the familiar macOS native front end.Ĭurrently, OpenEmu can load the following game engines as plugins: One third-party library example is Sparkle, which is used for auto-updating. The project leverages modern macOS technologies, such as Cocoa, Metal, Core Animation, and other third-party libraries. OpenEmu is an open-source project whose purpose is to bring macOS game emulation into the realm of first-class citizenship.
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